Co-Developers of RGS: RANDOM GENERATED SHOOTER. A Next Generation First Person/Third Person Multiplayer FPS Roguelike.  The Team was formed on Nov 30th 2017 by Randy Pixler and Frankie ‘TechLord’ Taylor.  TEAM RANDDEV operates as a Division of, developing unique state-of-the-art 3D computer games based on Epic Megagame’s UnrealEngine Technology.


Randy Pixler

Project Lead / Designer / Blueprints Engineer

Game design has always been something that I have wanted to do. Growing up playing them all my childhood, I decided to make something of my own. I want to give people something that they want to pick up play for hours on end and never get bored, and include frequent updates to content based on what feedback I receive from my player base.


Frankie Taylor

Project Lead, Admin Support, Lead Programmer (Blueprints Engineering), Game Designer, Investor

I Love computer games of all genres but, tend to gravitate towards Action FPS, RPGs, and Horror Games. I desire to add more Player creation in my game designs and focus on in-game multi-users Construction and Editing Applications. I’m a Gamer Dev – one who creates Gamers.